Just got to watch the ending credits, and wow, really enjoyed the game, despite a few annoyances here and there it was just an awesome experience and congrats to the team for making a great game, and hopefully a good buck
these are the major issues I noticed that I wanted to point out for consideration in future games
1. That near-end battle with the waves and waves of enemies with the portals....not very fun
2. Areas of the game that have alot of the same enemy over and over and over is too monotonous (ex: rats in rat cave, various caves with small emerald spider packs, grohlm packs in gruldur)...epecially with the animals it takes forever to kill a pack, loot it then skin each one for materials....variation on the enemies in different areas would really really add alot to the game
3. give us more to do with materials we pick up, i'd say like 70% of the items you pick up are used in crafting but you don't really end up using 90% of those because there's just no point...I made use of some recipes for alchemy, and made some arrows and bows with bowyer, but I ended the game with stacks and stacks of 100 of almost every material with nothing really to do with them
that's it, everything else I loved, for those 3 complaints, there are 300 praises I could mention!!