Need some help here, because I'm tearing my hair out a bit from frustration.
I am trying to make some changes to spell "Ignifaxius Burst of Flame". Sounds simple, right? An update to _Template_Zauber should do it. Well, oddly enough it does not. When this spell is concerned, the game seems to utterly ignore the changes I am making.
First, fiddling with ZaVal1, ZaVal2 and ZaVal3 does absolutely bubkis. I tried setting them all to 100 and... nothing. Fine, I said, I'll just reduce the spell cost and leave other effects alone - let it be a cheap DoT opener and to hell with everything else.
Simple again, right?
UPDATE _Template_Zauber SET zaMinAE=3 WHERE id='IgnifaxiusFlammenstrahl';
Surprise, not so simple. Because the game went on merrily ignoring that change as well. As soon as I load, even with 0 modifier, Ignifaxius still costs 8 points and not 3.
Now I figured I fat-fingered the DB change, so I went back and checked it. zaMinAe for Ignifaxius is now DEFINITELY 3, not 8 in static.db4.
I don't understand why the change wouldn't "take". Is the spell hardcoded somehow? I'm almost inclined to believe that, except I was able to change the cast time from 3 to 2 with no problems by updating _Template_Zauber.
Please help - this is annoying to the infinite.