by SirVincealot on 28.03.2009, 05:26:02
by Feylamia on 28.03.2009, 09:49:17
SirVincealot wrote:To anyone using the word "realistic" anywhere within the same universe as a video game: you've been in the basement too long and need to go outside. Test out some reality. Take it slow, say: one hour at a time. I promise, it won't kill you. Probably. :grin
Roban Grünstein wrote:No, he is right.
Aeyolscaer wrote:Fussel... wer kann da schon nein sagen?
by Swordscythe on 28.03.2009, 10:12:58
by SirVincealot on 28.03.2009, 14:31:07
Feylamia wrote:I'm aware that using the thought-terminating cliché "you don't have a real life" is common in internet discussions and usually used to indicate that someone isn't actually interested in a discussion but really more in trolling, so I'll take that hint.![]()
by SirVincealot on 28.03.2009, 15:35:49
Swordscythe wrote:To the OP who was having trouble opening locks
Swordscythe wrote:I found Gwendala, being a spellcaster AND an archer to boot, extremely useful as a healer and caster
Swordscythe wrote:The running is normal. You don't expect a character to sprint from here to there all day long, do you? If she has to sustain a perpetual run, then I prefer it to be a jog. Perhaps they could've added a sprint thing that would deplete your endurance or something, but oh well.
Again: fixed.Swordscythe wrote:If you think Gladys is not much of a lockpick... maybe that's because she really isn't?
I take her everywhere in town, leave her ass on the curb when questing.Swordscythe wrote:She's great to have around for her social skills, though.
Swordscythe wrote:He was a much better fighter than my elven fighter, because I get smarter everytime I restart.
Swordscythe wrote:if you train your peeps to use ranged weapons, it will take away from your talent points, but it will come in handy quite a bit. If you train 'em all to sneak.. same thing.
Swordscythe wrote:All in all, I'd advise you not to bother with barrels and crates at first. Maybe open a chest or two
Swordscythe wrote:At some point in the game, drops become nice
Swordscythe wrote:screw the nature talents and crafting and stuff
Swordscythe wrote:don't elevate attributes over the necessary requirements for your needed combat skills
Swordscythe wrote:Gwendala or a ranged caster with Master Marksmanship can kill a target before the fight even begins.
Swordscythe wrote:I dislike games that you can win any battle by just starting to hit things.
by Feylamia on 28.03.2009, 16:00:52
SirVincealot wrote:To wit: one who thinks that any part - any tiny part whatsoever - in any video game ever made reflects the way in which the world we live in actually functions needs to go and bump themselves against it.
Aeyolscaer wrote:Fussel... wer kann da schon nein sagen?
by Roban Grünstein on 28.03.2009, 18:06:55
SirVincealot wrote:Swordscythe wrote:He was a much better fighter than my elven fighter, because I get smarter everytime I restart.
Is your point that the game starts getting fun when you restart a dozen times until you "get it right"?
Something just occurred to me: most of the peeps disagreeing with me here are already familiar with DAS SCHWARZE AUGE - I'm not.


by Cleitanious on 28.03.2009, 20:43:23

by SirVincealot on 28.03.2009, 23:30:55
Roban Grünstein wrote:You lose, lose and lose - and don't even know why. Instead of explaining the combat system in a dialouge, you just lose, lose, lose.
Roban Grünstein wrote:The TDE rules are focused on roleplaying. Combat is not the first concern of the ruleset
Roban Grünstein wrote:Cliché everywhere, no tension, epicness that doesn't follow the ruleset. Dragonspawns that disguise and teleport at will and want to take over the world... Ah yeah, sure. That's why there is the TDE ruleset - to prevent stupid things like this. Did I mention Cliché?
Roban Grünstein wrote:Granted, in BG II, many of these options had the same result in the end, but at least, I had a choise.
Roban Grünstein wrote:Just look at all the (rather useless) clothings they added. Style!
Roban Grünstein wrote:And the graphics are nice. Finally seeing Ferdok in really nice 3D graphic was awesome. And imo the city was the most beautiful place I have seen in RPGs for a while...
Roban Grünstein wrote:In fact, Drakensang is barely more than combat + aventurica background, the real roleplaying part is missing.
by Cleitanious on 29.03.2009, 01:02:59
Amosh wrote:Cleitanious wrote:A good bowman can fire 15 arrows per minute
That would be two combat rounds per arrow, so what are you complaning about?
by wolfy on 29.03.2009, 14:40:08
by SirVincealot on 29.03.2009, 17:54:45
by SirVincealot on 29.03.2009, 19:21:51
by Derpas Mata on 29.03.2009, 19:44:00
by SirVincealot on 29.03.2009, 21:30:54
Derpas Mata wrote:No, that's regular. Only one from 3-6 harpies hav feathers. But she respawn after a while!
by wolfy on 29.03.2009, 22:17:02
SirVincealot wrote:@ wolfy:
How would that improve the gaming experience, though?
Not being a jerk or anything: I really am interested to hear how you think this will make the game better rather than simply different.
(I ask because it sounds like disaster to me...)
SirV
went way off track here!
by SirVincealot on 30.03.2009, 02:59:51
by bolandjd on 30.03.2009, 07:22:35
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